Sunday, November 17, 2013
Been playing with the SP1 sprite library today. Managed to get a sprite moving around the screen and bouncing off the edges
There's a good thread over at WoS where I've been getting some pointers from some kind chaps!
The screenshot shows a few of the masking methods available using the sprite library.
MetalBrain's SevenuP graphics package is good for defining the sprites and masks in a format that the sprite library can use.
There's a good thread over at WoS where I've been getting some pointers from some kind chaps!
The screenshot shows a few of the masking methods available using the sprite library.
MetalBrain's SevenuP graphics package is good for defining the sprites and masks in a format that the sprite library can use.
Labels: ASM, C, graphic, library, mask, masking, sprite, World of Spectrum, WoS, z88dk