Wednesday, November 20, 2013
10 masked sprites

Thanks to the the guys at WoS for all the help
Labels: mask, masked, Sinclair ZX Spectrum, sp1, sprite, sprites, ZX, ZX Spectrum
Sunday, November 17, 2013
There's a good thread over at WoS where I've been getting some pointers from some kind chaps!
The screenshot shows a few of the masking methods available using the sprite library.
MetalBrain's SevenuP graphics package is good for defining the sprites and masks in a format that the sprite library can use.
Labels: ASM, C, graphic, library, mask, masking, sprite, World of Spectrum, WoS, z88dk
Saturday, November 16, 2013
More info at the z88dk web site.
Labels: C, sp1, Spectranet, sprite, z88, z88dk, ZX Spectrum